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Books : Flash 3D Cheats Most Wanted

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by: Aral Balkan, Josh Dura, Anthony Eden, Brian Monnone, James Dean Palmer, Jared Tarbell, Todd Yard

 : Flash 3D Cheats Most Wanted

List Price: $39.99
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Binding: Paperback
Dewey Decimal Number: 005
EAN: 9781590592212
ISBN: 1590592212
Label: friends of ED
Manufacturer: friends of ED
Number Of Items: 1
Number Of Pages: 272
Publication Date: July 24, 2003
Publisher: friends of ED
Studio: friends of ED
Sales Rank: 382943




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Editorial Review:

Product Description:
Digital 3D is a tricky area &emdash; and until the day someone makes 3D TV commercially viable, its going to remain a tricky area. What is 3D? Can you genuinely render 3D on a flat screen? Do you have to spend a years wages to get a dedicated piece of 3D software? Do you have to conjure up a bunch of complex math techniques to make the grade? Is anyone going to answer these interminable questions? Well, listen: were not out to work ourselves into the ground here. We want 3D and we want it fast, and we want to use Flash to get it. In a series of clear and concise demonstrations, this book shows you exactly what can be achieved in Web 3D. Some of the most cunning designers around have put their heads together to present these: the most wanted 3D cheats in Flash. This book will show you that you can: Lie your way into 3D with simple drawing techniques Cheat a 3D interface with cunning use of light and shadow Fool Flash into thinking it can render genuine 3D, and con the Internet into delivering it for us in double-quick time Hoodwink visitors into thinking theyre witnessing focus and depth of field Improve your depth of deception with an innovative slice engine to create convincing 3D objects Trick users into thinking theyre moving through a 3D space Summary of Contents Chapter 1 Introduction to Flash 3D Chapter 2 Light and Shadow Chapter 3 Scaling for 3D Chapter 4 Isometric 3D Chapter 5 Focus and Depth of Field Chapter 6 Parallax Scrolling Chapter 7 Text Effects in 3D Space Chapter 8 Drawing API and Math for 3D Chapter 9 3D Slice Engine Chapter 10 Departure Lounge: Moving beyond Flash 3D



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - I'm lovin it!
I didnt buy this book to learn about flash coding, or web development. I bought this book because I am interested in Software rendered graphics. That is, applications that dont utalize OpenGL or Direct 3D for rendering to the screen. I bought this book for the techniques it discusses in "faking" 3d, and also producing real 3d. So far it has done a perfect job in giving me ideas and techniques that I can use in my applications. For anybody interested in producing anything that is real time, and 3d, ... Read More



Rating: 5 out of 5 stars - A work of art! Opens all new possibilities to script builders
This is the best book I have read in years! If you know the basics of ActionScript and you know sine and cosine, this book opens up whole dimensions of possibilities for both games and business applications of Flash.

It is clearly written and reads more smoothly than most programming books. While it does assume a basic literacy with ActionScript, it does not leave you flailing with complex 3D concepts. You may have to pull out your definitions of sine and cosine, but beyond that, ... Read More



Rating: 5 out of 5 stars - Trigonometry background required in some chapters
TOC:

Chapter 1 Introduction to Flash 3D
Chapter 2 Light and Shadow
Chapter 3 Scaling for 3D
Chapter 4 Isometric 3D
Chapter 5 Focus and Depth of Field
Chapter 6 Parallax Scrolling
Chapter 7 Text Effects in 3D Space
Chapter 8 Drawing API and Math for 3D
Chapter 9 3D Slice Engine
Chapter 10 Departure Lounge: Moving beyond Flash 3D

Chapters 1, 2, 3, 4, 6 and 10 don't require a trigonometry
background. One of ... Read More



Rating: 5 out of 5 stars - Good golly
This has to be about the best book I have ever seen. The 3D cheats in it are amazing -- and you surely wouldn't know you were cheating. There are some incredibly insightful techniques, and some more staple things if you're not quite steady on your feet yet.

I think I am, but this book showed me how much more there was to know!



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